Convention Full Thing – Digital Only (Ch. 1-4, Cyclo 1-3, Map 1-2)

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The Darkest Dream – Chapter One of the Red Star Rising Campaign

Over 150 Pages of Content

Over 120 Handouts and Portraits

The Darkest Dream begins the epic tale of a group of Hanataz youth who are charged with working security for the last Carnivalle of the season. The Hanataz are the Traveling Folk of the world of Zyathé and are an ostracized people due to the many Blood-Touched members of their troupes. But while the Traveling Folk are not welcome in most towns and villages, the shows they put on are enjoyed by many. However, this is no ordinary Carnivalle. Horrid and vile schemes are afoot. An ancient foe plots deadly revenge. A group of organized criminals looks to frame the Hanataz for murder. And, nearby, creatures from the Dark Below plan an attack on the camp. Beyond this, it is Darktide’s Eve, which is a time of fearful and evil portents. Can you and your friends overcome the many dangers set against you, protect the troupe, and solve the mystery of the Darkest Dream? If you don’t. Many will die. Including those you love.

 

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The Foulest of Spirits – Chapter Two of the Red Star Rising Campaign

The Sul has risen following the last day of Carnivalle, but the morning brings no comfort. The terrifying events of the previous night still burn within your minds – and the shades of death that menaced the camp still darken your hearts. Now, some of your troupe have gone missing and others lie as if dead. And though you wish to stay and help your kin, you must complete a critical (and secret) mission in the depths of the Duskwood to find an item of great importance. But it is Darktide – a day of dire portents – and nothing is as it should be.

Vile monsters and grotesque undead gather in the shadowy forest – driven mad by the evil of the day. Bloodthirsty gangs of thugs prowl along the paths and roads, awaiting their chance to murder and maim. And beyond all this, something hunts your troupe – a fearful and ancient evil that burns in your dreams. Then, fires devour your people’s tents, as thieves abscond with valuable Hanataz treasures! But there are more sinister plots afoot than simple arson and robbery. Baleful powers scheme in the shadows, waiting for their chance to set their murderous plans in motion. Be on your guard, for everything you believe may be false!

Dive into a box set with more than 120 pages of intense and immersive content with over 150 full-color handouts, maps, NPC portraits, rewards cards, and special item cards to help you bring the Foulest of Spirits to life!

 

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The Coldest of Blood – Chapter Three of the Red Star Rising Campaign

The days loom dark as the wagons roll on toward Prondadol. Nearby, the fetid, stinking Blackrot Bog is a constant reminder of the shadows that lie upon your hearts. In the sky, Zaraghast – the dreaded red star – burns day and night; bringing much fear to you and your fellow members of the Blue Veil. It was a horrid omen, this red face of death in the heavens. Now you have lost one of your leaders, and two others are gravely injured. Then, as the wagons near the King’s Causeway – which is the long, wood-and-stone bridge that traverses the bog – a terrible storm sweeps in. Before it breaks, you will need to make camp; or face the fury of the blizzard while on the causeway. There is no option. Though your instincts would have you avoid it, you must pull from the road and set camp at the edge of a small forest that borders the bog. Known as the Mistwood Hollows, it has a fearful and dark reputation. But as the troupe prepares the site, Vestia and Brayan come to you. The prints of more than a few Ogres have been seen at the edge of the wood. Not knowing where they are, and how many they are, will put the sheltering troupe at serious risk. Before the storm hits, you have a job to do – enter the dark woods beside the road and locate the Ogres. Observe the creatures, count their numbers, and report back.

What follows is a fearful and intense journey beneath a shadowy canopy of Dumal-Wood and Shadepine as the snowstorm closes in on the troupe’s location. Quickly thereafter, the hunters become the hunted, as ghastly creatures track the party. But the woods hold more than just evil denizens; a foreboding tower reaches up like a blackened fang towards the darkening sky; A strange spirit walks the paths; and a long-lost secret will soon be discovered.

But back at camp, something has gone terribly wrong.

Death comes on the howling wind in “The Coldest of Blood.”

Immerse yourself in 120 pages of harrowing encounters enhanced by over 150 full-color handouts, maps, NPC portraits, rewards cards, and special item cards that make the Coldest of Blood the most powerful chapter yet!

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Zyathé: The Wy’rded World – Volume 1 of the Cyclopædia Zyathica

Before you stretches the dark and twisted world of Zyathé – the cursed and shadowed planet that was once the pride of AvovA; the creator of All Things. Inside these pages you’ll learn the histories, lore, and mysteries of The Wy’rded World. The complete background of how the planet was formed is at your fingertips, as well as the many guarded secrets of the Time of the Making that the gods wish none to see. Tales of peace, prosperity, strife, corruption, and sacrifice have all been recorded in this timeless compendium’s 240-plus pages; including the terrible catastrophe that brought the greatest mortal civilization ever known, and the world itself, to its knees. Expand your knowledge of The Wy’rded World and peruse gripping lore that tells of how Zyathé and all its myriad denizens came to be. And what brought them to what you see today. Included in The Wy’rded World supplement are:

  • The lore of the creation the Eterniverse, the planes, the gods, and the world itself – and the terrible story of how AvovA, the creator of all, was slain by the Four Lords of Corruption.
  • The fearful and amazing history of all that has come before – and how that history affects all that is happening in the dark times of the current day.
  • Important information on the Zyanthuus, which is the magic of Zyathé, and how it was nearly destroyed in the terrible calamity known as The Woe of Ruin.
  • A complete explanation of Flowstones; how they were created, what they do, and how to use them in games. Plus a section on the Sarth people that explains why they are the only race that can cut and craft Flowstones into magical conduits.
  • A comprehensive overview of the world itself with expansive information on all the continents – and their associated tyrannies, sovereignties, kingdoms, queendoms, and republics.
  • Info on the many power groups that vie for control – and why the High Elves are one of the most evil and feared races in the Wy’rded World.
  • Lore about the Woe of Ruin, the Blood-Touch, and the many other unique aspects of Zyathé.
  • A complete races section with comprehensive information on all the high races of Zyathé – including five unique, new races: The Goruund, the Sarth, the Fay’aree, the Myruun, and the Aethyr. Plus, some really interesting, new twists on the other races of fantasy lore.
  • The entire godly pantheon and how religion on Zyathé shapes the people and the world.
  • Plus, an incredible, full-color 22”x17” poster map of the world.
Digital Copy
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West Verdestia Cyclopaedia Zyathica - Volume 2

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The West Verdestia Map Pack - Digital Only

The West Verdestia Map Pack divides the Wesverd into eight sections, showing each region of the continent in full-color and striking detail. Each poster-sized map is hand illustrated and presented in ¾ map format with dimensional elements that create both a fantastical and vintage look and feel. Travel the roads of the Orokonoid empire of Magdronog. Find great adventure, and greater peril, in the undead-controlled Vile Desolation. Seek your fortune in the powerful but crumbling Republic of Zyranthea, and explore the wild and dangerous Shadelands. Plus, sail the waves from the Leviathan Bay, to the Blueshine Archipelago, to the shrouded isle of Shardengloom. And, if you dare, brave the corrupted lands of the Naetherlumn. Adventure awaits my friend, in the lands of the Wesverd. Seek it if you have the mettle.

Temporarily unavailable

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The Dreadmist Curse - Chapter Four of the Red Star Rising Campaign

Reeling from shock and sorrow, and half-buried under a thick blanket of snow, the Zatis face grim choices and a difficult road ahead. Yet before they can choose a path forward, an imposing company of shadowy travelers catches them unawares. Do these strangers bring further misery, or perhaps an unexpected glimmer of illumination in these darkening times? In either case, the journey ahead promises deepening dangers. In such dire times the Zatis may be forced to rely on the assistance of outsiders. A small village at the edge of the bog could provide information on the party’s missing kin, but there is something amiss in this tiny hamlet. And just what will be a most fearful discovery. Whatever surprises the village holds, the Zatis cannot linger for long, and must eventually confront the decision before them: fall back towards the dubious safety of Nevermore, or press on towards Prondadol and the unknown. But before the consequences of their choice can unfold, they fi nd the mists closing in around them, and the gates of a grand, dreary manor looming up ahead, barring their way. Whatever the Zatis ultimately intend to do, it seems fate has more immediate plans for them in this foreboding estate...

Digital Copy
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Additional information

The Darkest Dream – Chapter One of the Red Star Rising Campaign

Product Type

Digital Copy

The Foulest of Spirits – Chapter Two of the Red Star Rising Campaign

Product Type

Digital Copy

The Coldest of Blood – Chapter Three of the Red Star Rising Campaign

Product Type

Digital Copy

Zyathé: The Wy’rded World – Volume 1 of the Cyclopædia Zyathica

Product Type

Digital Copy

West Verdestia Cyclopaedia Zyathica - Volume 2

Product Type

Digital Copy, Physical Copy, Digital & Physical Copy

The West Verdestia Map Pack - Digital Only

Product Type

Digital Copy

The Dreadmist Curse - Chapter Four of the Red Star Rising Campaign

Product Type

Digital Copy

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